[{"data":1,"prerenderedAt":2568},["ShallowReactive",2],{"header-menu-libraries:en":3},{"guide":4,"codes":356,"digging":603,"upgrades":1013,"fossils":1331,"worms":1600,"areas":1972,"updates":2234},[5],{"id":6,"title":7,"author":8,"body":9,"category":316,"coverLabel":317,"coverTone":318,"description":319,"draft":320,"extension":321,"faq":322,"featured":320,"game":337,"h1":338,"keyTakeaways":339,"meta":343,"navigation":344,"path":345,"publishedAt":346,"readTime":347,"seo":348,"sitemap":349,"statCards":350,"stem":351,"tags":352,"updatedAt":346,"__hash__":355},"guide\u002Fen\u002Fguide\u002Fguide.md","Depth Incremental Roblox Beginner Guide","Depth Incremental Editorial",{"type":10,"value":11,"toc":299},"minimark",[12,31,36,44,69,76,92,96,99,104,107,111,123,126,138,148,155,159,162,179,182,188,192,195,202,206,226,230,235,238,242,245,249,252,256,259],[13,14,15,16,20,21,30],"p",{},"If you are looking for a ",[17,18,19],"strong",{},"Depth Incremental Roblox"," beginner route, use one repeatable rule: go down, collect resources, upgrade the part of the loop that wastes the most time, and only then buy the next visible Area. This avoids spending every resource on one system before you know whether the next gate needs Cash, Worms, or both. For the step-by-step descent loop, follow the ",[22,23,29],"a",{"href":24,"target":25,"rel":26},"\u002Fdigging","_blank",[27,28],"noopener","noreferrer","digging guide",".",[32,33,35],"h2",{"id":34},"learn-the-first-descent-loop","Learn the first descent loop",[13,37,38,39,43],{},"Enter the underground route and begin ",[40,41,42],"code",{},"Digging",". A normal run connects three jobs:",[45,46,47,51,66],"ol",{},[48,49,50],"li",{},"Move downward and complete digging actions.",[48,52,53,54,57,58,61,62,65],{},"Collect ",[40,55,56],{},"Cash",", ",[40,59,60],{},"Worms",", and ",[40,63,64],{},"Fossils"," encountered along the route.",[48,67,68],{},"Return to the upgrade or Area screen and convert the haul into a faster next run.",[13,70,71],{},[72,73],"img",{"alt":74,"src":75},"Player beside the multi-level underground digging area","\u002Fimages\u002F1-pit-overview.webp",[13,77,78,81,82,85,86,91],{},[40,79,80],{},"Digging Speed"," and ",[40,83,84],{},"Walk Speed"," solve different delays. Digging Speed reduces the time spent performing the digging action; Walk Speed reduces the time spent moving between points. Improving both makes each cycle shorter, so you can reach the same resource target in fewer minutes without relying on a lucky drop. Use the ",[22,87,90],{"href":88,"target":25,"rel":89},"\u002Fupgrades",[27,28],"upgrade priorities guide"," when deciding which delay to fix first.",[32,93,95],{"id":94},"spend-early-resources-in-the-right-order","Spend early resources in the right order",[13,97,98],{},"Use the current upgrade prices in your UI as the final authority, since the supplied records do not preserve a complete level-by-level price list.",[100,101],"guide-table",{":columns":102,":rows":103},"[{\"key\":\"priority\",\"label\":\"Priority\"},{\"key\":\"upgrade\",\"label\":\"Upgrade or resource\"},{\"key\":\"why\",\"label\":\"Why it matters\"},{\"key\":\"switch\",\"label\":\"When to switch focus\"}]","[[\"1\",\"Digging Speed\",\"Reduces the time for each digging action.\",\"Keep buying it while it is an affordable direct improvement.\"],[\"2\",\"Walk Speed\",\"Reduces travel and return time in the underground route.\",\"Pair it with Digging Speed instead of leaving movement as the bottleneck.\"],[\"3\",\"Cash Boost\",\"Improves the Cash side of the loop and helps with expensive purchases.\",\"Add it when a Cash gate or upgrade is slowing progression.\"],[\"4\",\"Fossil upgrades\",\"Improves the Fossil-focused route and its collection output.\",\"Invest after Fossils become your immediate goal, not before every basic efficiency upgrade.\"],[\"5\",\"Worm-related spending\",\"Supports Worm collection goals and some deeper progression requirements.\",\"Save enough Worms for the next visible Area requirement before optional spending.\"]]",[13,105,106],{},"The practical order is not a rigid max-everything build. If travel takes longer than digging, buy Walk Speed; if the digging action is the obvious delay, buy Digging Speed. When the next purchase requires a large Cash reserve, Cash Boost becomes more useful than spreading small amounts across unrelated upgrades.",[32,108,110],{"id":109},"keep-the-three-resources-separate","Keep the three resources separate",[13,112,113,114,116,117,119,120,122],{},"Do not treat every pickup as interchangeable. ",[40,115,56],{}," is the flexible currency for upgrades and some Area unlocks. ",[40,118,60],{}," are collected during descent and can be required for Worm-related upgrades or deeper gates. ",[40,121,64],{}," are a separate long-term collection target with their own upgrade path.",[13,124,125],{},"This separation gives you a simple decision rule:",[127,128,129,132,135],"ul",{},[48,130,131],{},"If the next Area displays a Cash requirement, keep running the route that gives reliable Cash rather than spending it on a low-impact upgrade.",[48,133,134],{},"If it displays a Worm requirement, continue collecting Worms and reserve them until the gate is paid.",[48,136,137],{},"If Fossils are your current target, redirect part of your budget to Fossil upgrades after the basic movement-and-digging loop is comfortable.",[13,139,140,141,81,144,147],{},"Some recorded gameplay mentions an Area costing about ",[40,142,143],{},"3,000,000 Cash",[40,145,146],{},"150 Worms",", but it does not establish the Area number or a complete progression table. Treat that figure as an example from the recording, not a universal price for every Area.",[149,150],"guide-video-embed",{":segments":151,"description":152,"title":153,"videoId":154},"[{\"start\":409,\"label\":\"Max Walk Speed and make Digging faster\"},{\"start\":1445,\"label\":\"Reach the next Area and check Cash and Worm requirements\"},{\"start\":1579,\"label\":\"Collect more Worms and Cash on the route to a new Area\"}]","These moments support the guide's advice on improving Walk Speed and Digging, then reserving Cash and Worms while progressing toward deeper Areas.","Improve the descent loop and reach deeper Areas","tFuZ-IEuSpo",[32,156,158],{"id":157},"push-deeper-without-stalling","Push deeper without stalling",[13,160,161],{},"Use this loop whenever you are unsure what to do next:",[45,163,164,167,170,173,176],{},[48,165,166],{},"Check the next Area gate before spending the haul from your current run.",[48,168,169],{},"Keep the required Cash or Worms in reserve if the gate is close.",[48,171,172],{},"Buy the efficiency upgrade that removes the largest delay in your current descent.",[48,174,175],{},"Run the route again until the gate is met, then purchase the Area.",[48,177,178],{},"Recheck the new route and its resource yield before changing your build.",[13,180,181],{},"Deeper Areas generally introduce higher costs and stronger resource opportunities, but the available evidence does not document every unlock condition. Do not infer a fixed price increase, guaranteed yield, or exact Area order from one recorded purchase. Read the live gate and upgrade tooltips after each update.",[13,183,184],{},[72,185],{"alt":186,"src":187},"Multi-level glowing underground digging routes","\u002Fimages\u002F3-pit-descent.webp",[32,189,191],{"id":190},"handle-fossils-and-golden-worms-safely","Handle Fossils and Golden Worms safely",[13,193,194],{},"Fossils are worth treating as a focused route rather than an automatic reason to ignore progression. First make the descent efficient with Digging Speed and Walk Speed; then use Fossil upgrades when increasing Fossil output is more valuable than another general upgrade.",[13,196,197,198,201],{},"Golden Worms are a random bonus associated with collecting Worms. The available recording suggests an approximately ",[40,199,200],{},"3%"," chance, but the value is not confirmed by a stable in-game table. Continue collecting ordinary Worms for the known progression goal and consider a Golden Worm a bonus, not an income forecast.",[32,203,205],{"id":204},"common-beginner-mistakes","Common beginner mistakes",[127,207,208,211,214,217,223],{},[48,209,210],{},"Spending all Cash before checking the next Area gate.",[48,212,213],{},"Buying only movement or only digging upgrades while the other delay dominates the run.",[48,215,216],{},"Treating Worms and Fossils as interchangeable currencies.",[48,218,219,220,222],{},"Planning around the reported ",[40,221,200],{}," Golden Worm chance as if it were guaranteed.",[48,224,225],{},"Assuming one recorded Cash-and-Worm requirement is the complete Area table.",[32,227,229],{"id":228},"faq","FAQ",[231,232,234],"h3",{"id":233},"what-should-i-do-first-in-depth-incremental","What should I do first in Depth Incremental?",[13,236,237],{},"Start digging immediately, collect the three resource types, and use the first Cash you can spare to shorten the next loop. Check the next Area gate before committing to optional upgrades.",[231,239,241],{"id":240},"should-i-save-cash-or-upgrade-speed","Should I save Cash or upgrade speed?",[13,243,244],{},"Save Cash when the next visible Area gate is close. Otherwise, buy the efficiency upgrade that fixes your current bottleneck. Faster cycles usually make future Cash and Worm collection easier, but the gate requirement always takes priority.",[231,246,248],{"id":247},"are-golden-worms-required-for-progression","Are Golden Worms required for progression?",[13,250,251],{},"No requirement is established in the supplied evidence. They are described as a rare Worm result, so continue the ordinary Worm route and do not delay an Area purchase waiting for one.",[231,253,255],{"id":254},"where-can-i-verify-changed-requirements","Where can I verify changed requirements?",[13,257,258],{},"Check the current Area and upgrade UI first, then review the game's update information when a price, reward, or route no longer matches an older recording. The local evidence does not provide a complete update history.",[260,261,262,272],"details",{},[263,264,265,269],"summary",{},[266,267,268],"span",{},"Sources",[266,270,271],{},"Reviewed October 30, 2026",[13,273,274,277,281,284,287,290,293,296],{},[22,275],{"href":276},"https:\u002F\u002Fdepthincremental.wiki\u002Fprogression\u002Fdepth-incremental-beginner-guide",[22,278,276],{"href":276,"rel":279},[280],"nofollow",[22,282],{"href":283},"https:\u002F\u002Fdepthincremental.wiki\u002Fprogression\u002Fdepth-incremental-guide",[22,285,283],{"href":283,"rel":286},[280],[22,288],{"href":289},"https:\u002F\u002Fdepthincremental.wiki\u002Fprogression\u002Fdepth-incremental-layers-guide",[22,291,289],{"href":289,"rel":292},[280],[22,294],{"href":295},"https:\u002F\u002Fwww.roblox.com\u002Fgames\u002F119101118479978\u002FDepth-Incremental",[22,297,295],{"href":295,"rel":298},[280],{"title":300,"searchDepth":301,"depth":301,"links":302},"",2,[303,304,305,306,307,308,309],{"id":34,"depth":301,"text":35},{"id":94,"depth":301,"text":95},{"id":109,"depth":301,"text":110},{"id":157,"depth":301,"text":158},{"id":190,"depth":301,"text":191},{"id":204,"depth":301,"text":205},{"id":228,"depth":301,"text":229,"children":310},[311,313,314,315],{"id":233,"depth":312,"text":234},3,{"id":240,"depth":312,"text":241},{"id":247,"depth":312,"text":248},{"id":254,"depth":312,"text":255},"Guide",null,"amber","Learn the Depth Incremental Roblox loop, first upgrades, resource choices, and a safe route to deeper Areas.",false,"md",[323,325,328,331,334],{"question":234,"answer":324},"Start a digging run, collect Cash, Worms, and Fossils, then spend early Cash on upgrades that shorten the loop, especially Digging Speed and Walk Speed.",{"question":326,"answer":327},"What is the best first upgrade in Depth Incremental?","Digging Speed and Walk Speed are the safest early priorities because they reduce digging and movement time. Add Cash Boost when the next upgrade or Area gate is expensive.",{"question":329,"answer":330},"What are Cash, Worms, and Fossils used for?","Cash pays for upgrades and some Area unlocks, Worms support Worm-related upgrades and some deeper gates, and Fossils are a separate collection path with their own upgrades.",{"question":332,"answer":333},"How do I unlock every Area?","Collect the resources shown by the current Area gate and purchase it when you meet the requirement. The supplied evidence does not establish a complete fixed Cash-and-Worm price table, so use the live game UI for each gate.",{"question":335,"answer":336},"How rare is a Golden Worm?","A recording mentions an approximately 3% chance, but that is a player-reported, version-sensitive value. Treat Golden Worms as a bonus rather than a reliable progression income.","depth incremental","Depth Incremental Beginner Guide",[340,341,342],"Repeat the digging loop: descend, collect Cash, Worms, and Fossils, then reinvest before pushing deeper.","Prioritize Digging Speed and Walk Speed early because they shorten the time spent in every descent.","Keep Cash, Worms, and Fossils separate in your plan; deeper Area requirements and complete prices are not documented here.",{},true,"\u002Fguide","2026-10-30","6 min read",{"title":7,"description":319},{"loc":345,"lastmod":346},[],"en\u002Fguide\u002Fguide",[353,354],"depth incremental roblox","depth incremental guide","v-ynLAzBmPwSyyEcSj6a7NvjZv6getxaSOwu0JuAe54",[357],{"id":358,"title":359,"author":8,"body":360,"category":569,"coverLabel":317,"coverTone":318,"description":570,"draft":320,"extension":321,"faq":571,"featured":320,"game":337,"h1":587,"keyTakeaways":588,"meta":592,"navigation":344,"path":593,"publishedAt":346,"readTime":594,"seo":595,"sitemap":596,"statCards":597,"stem":598,"tags":599,"updatedAt":346,"__hash__":602},"codes\u002Fen\u002Fcodes\u002Fcodes.md","Depth Incremental Codes: Working Codes and Redeem Steps",{"type":10,"value":361,"toc":555},[362,381,385,388,392,395,399,433,436,440,458,462,465,482,485,487,494,497,504,510,514,520,523,526],[13,363,364,365,368,369,372,373,376,377,380],{},"If you are looking for ",[17,366,367],{},"Depth Incremental codes",", start with ",[40,370,371],{},"coolcode",". It is the only code confirmed as active in the supplied evidence and gives permanent ",[40,374,375],{},"x1.2 Luck",". Redeem it from the ",[17,378,379],{},"Shop"," before continuing your digging and upgrade loop.",[32,382,384],{"id":383},"working-depth-incremental-codes","Working Depth Incremental codes",[13,386,387],{},"Use the exact spelling shown below. The available evidence does not confirm any additional active or expired codes.",[100,389],{":columns":390,":rows":391},"[{\"key\":\"code\",\"label\":\"Code\"},{\"key\":\"status\",\"label\":\"Status\"},{\"key\":\"reward\",\"label\":\"Reward\"},{\"key\":\"use\",\"label\":\"What it helps with\"}]","[[\"coolcode\",\"Active\",\"Permanent x1.2 Luck\",\"Improves the chance of getting better Titles, Fossils, rare Fossils, and shiny items\"]]",[13,393,394],{},"The status was marked available by the native Depth Incremental wiki on October 29, 2026, and independently reported as active by Roblox Den on October 30, 2026. That is a status snapshot rather than a guarantee that the code will remain active indefinitely.",[32,396,398],{"id":397},"how-to-redeem-codes","How to redeem codes",[45,400,401,408,413,416,426],{},[48,402,403,404,407],{},"Join ",[17,405,406],{},"Depth Incremental"," on Roblox.",[48,409,410,411,30],{},"Open the in-game ",[17,412,379],{},[48,414,415],{},"Scroll down to the code entry area.",[48,417,418,419,421,422,425],{},"Enter ",[40,420,371],{}," in the ",[40,423,424],{},"Enter code…"," box.",[48,427,428,429,432],{},"Select the green ",[17,430,431],{},"Redeem"," button.",[13,434,435],{},"Keep the code's spelling and capitalization unchanged. A successful redemption should apply the reward immediately. The supplied evidence does not identify an extra level, area, or Game Pass requirement for this code.",[32,437,439],{"id":438},"what-luck-does","What Luck does",[13,441,442,443,445,446,57,449,451,452,457],{},"The ",[40,444,375],{}," reward is permanent and affects the chance of finding higher-value results while playing. In particular, the evidence connects it with better ",[17,447,448],{},"Titles",[17,450,64],{},", rare Fossils, and shiny items. It is therefore most useful as a long-term boost to the collection side of the digging loop, rather than as an instant currency payout. See the ",[22,453,456],{"href":454,"target":25,"rel":455},"\u002Ffossils",[27,28],"Fossils guide"," for how that collection goal fits into progression.",[32,459,461],{"id":460},"if-a-code-does-not-work","If a code does not work",[13,463,464],{},"Try these checks in order:",[127,466,467,473,476,479],{},[48,468,469,470,472],{},"Re-enter ",[40,471,371],{}," manually or paste it without leading or trailing spaces.",[48,474,475],{},"Check every letter's capitalization and spelling.",[48,477,478],{},"Leave the current server and join Depth Incremental again, then retry from the Shop.",[48,480,481],{},"Check the latest in-game or official community announcements before assuming a code is permanently expired.",[13,483,484],{},"The server-refresh step matters because the supplied evidence notes that a server running an older game version can reject a code that is still reported as available. New codes may be announced through the official Discord, the Core Loop Roblox Group, and the Core Loop Studios Discord.",[32,486,229],{"id":228},[231,488,490,491,493],{"id":489},"is-coolcode-still-active","Is ",[40,492,371],{}," still active?",[13,495,496],{},"It is the only code confirmed as active in the supplied evidence, with checks recorded on October 29–30, 2026. Code status can change after an update, so redeem it as soon as possible.",[231,498,500,501,503],{"id":499},"does-coolcode-give-a-temporary-boost","Does ",[40,502,371],{}," give a temporary boost?",[13,505,506,507,509],{},"No. The listed reward is permanent ",[40,508,375],{},". The evidence does not describe a duration or expiry for the reward after successful redemption.",[231,511,513],{"id":512},"are-more-codes-confirmed","Are more codes confirmed?",[13,515,516,517,519],{},"No. The current evidence lists only ",[40,518,371],{},"; it does not provide a verified second code or a confirmed expired-code list.",[32,521,268],{"id":522},"sources",[13,524,525],{},"Reviewed October 30, 2026. This guide uses the Depth Incremental native code pages for the reward and redemption flow, plus Roblox Den for an independent active-status check. The video transcripts did not provide a verifiable code or redemption demonstration.",[127,527,528,535,542,549],{},[48,529,530],{},[22,531,534],{"href":532,"rel":533},"https:\u002F\u002Fdepthincremental.wiki\u002Fcodes",[280],"Depth Incremental Wiki codes page",[48,536,537],{},[22,538,541],{"href":539,"rel":540},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fcodes\u002FDepth-Incremental-codes",[280],"Depth Incremental Wiki code status page",[48,543,544],{},[22,545,548],{"href":546,"rel":547},"https:\u002F\u002Frobloxden.com\u002Fgame-codes\u002Fdepth-incremental",[280],"Roblox Den Depth Incremental codes",[48,550,551],{},[22,552,554],{"href":295,"rel":553},[280],"Depth Incremental on Roblox",{"title":300,"searchDepth":301,"depth":301,"links":556},[557,558,559,560,561,568],{"id":383,"depth":301,"text":384},{"id":397,"depth":301,"text":398},{"id":438,"depth":301,"text":439},{"id":460,"depth":301,"text":461},{"id":228,"depth":301,"text":229,"children":562},[563,565,567],{"id":489,"depth":312,"text":564},"Is coolcode still active?",{"id":499,"depth":312,"text":566},"Does coolcode give a temporary boost?",{"id":512,"depth":312,"text":513},{"id":522,"depth":301,"text":268},"Codes","Check the currently reported Depth Incremental code, its Luck reward, where to redeem it in the Shop, and what to try if it fails.",[572,575,578,581,584],{"question":573,"answer":574},"What is the active Depth Incremental code?","coolcode is the only code confirmed as active in the supplied evidence. It grants permanent x1.2 Luck.",{"question":576,"answer":577},"What does coolcode give in Depth Incremental?","coolcode gives permanent x1.2 Luck, which improves the chance of getting better Titles, Fossils, rare Fossils, and shiny items.",{"question":579,"answer":580},"Where do I redeem Depth Incremental codes?","Open Depth Incremental, open the Shop, scroll to the code entry area, enter the code, and select the green Redeem button.",{"question":582,"answer":583},"Why is my Depth Incremental code not working?","Check the spelling and capitalization, remove extra spaces, and rejoin the game before trying again. A server running an older version can reject a code that is still reported as active.",{"question":585,"answer":586},"Are there expired Depth Incremental codes?","No confirmed expired codes are listed in the supplied evidence. Code availability can change, so redeem reported active codes promptly.","Depth Incremental Codes",[589,590,591],"coolcode is the only code confirmed in the supplied evidence, and it grants permanent x1.2 Luck.","Redeem the code from the Shop by entering it in the code box and selecting the green Redeem button.","Code status can change; retry after rejoining if a current code is rejected by an older server.",{},"\u002Fcodes","3 min read",{"title":359,"description":570},{"loc":593,"lastmod":346},[],"en\u002Fcodes\u002Fcodes",[600,601],"depth incremental codes","depth incremental roblox codes","w4_hjpLTHj5ta4e2ftUCB3urgxnkCRmKHXILLWiz0vo",[604],{"id":605,"title":606,"author":8,"body":607,"category":42,"coverLabel":317,"coverTone":318,"description":986,"draft":320,"extension":321,"faq":987,"featured":320,"game":337,"h1":1000,"keyTakeaways":1001,"meta":1005,"navigation":344,"path":24,"publishedAt":346,"readTime":347,"seo":1006,"sitemap":1007,"statCards":1008,"stem":1009,"tags":1010,"updatedAt":346,"__hash__":1012},"digging\u002Fen\u002Fdigging\u002Fdigging.md","Depth Incremental Digging Guide",{"type":10,"value":608,"toc":972},[609,632,636,642,645,667,672,677,681,694,699,703,706,710,725,734,770,780,784,791,794,837,840,844,876,880,887,889,893,902,906,915,919,922,926,935],[13,610,611,612,614,615,618,619,621,622,625,626,628,629,631],{},"If you want to know how to dig in ",[17,613,406],{},", treat each descent as a loop rather than a single trip: buy ",[40,616,617],{},"Steps",", move down, collect ",[40,620,56],{}," and other resources, then return to upgrades before attempting a deeper ",[40,623,624],{},"Layer",". The most important distinction is that ",[40,627,617],{}," control descent progress, while ",[40,630,80],{}," controls how quickly digging actions finish.",[32,633,635],{"id":634},"start-a-digging-run-with-steps","Start a digging run with Steps",[13,637,638,639,641],{},"Before going underground, spend enough of your available resources on ",[40,640,617],{},". They are the main progress unit for descending, and the evidence indicates that deeper progress generally costs more. Unspent resources do not automatically become descent progress, so check the available Steps before starting a run.",[13,643,644],{},"Use this order at the start of a run:",[45,646,647,653,656,659,664],{},[48,648,649,650,652],{},"Check how many ",[40,651,617],{}," you can buy.",[48,654,655],{},"Purchase the available Steps that fit your current budget.",[48,657,658],{},"Begin the descent and follow the route through the underground area.",[48,660,53,661,663],{},[40,662,56],{}," and any resources you can safely reach.",[48,665,666],{},"Return to the upgrade loop instead of repeating the same descent without improving it.",[13,668,669],{},[72,670],{"alt":671,"src":75},"Player standing beside the multi-level underground pit",[13,673,674],{},[72,675],{"alt":676,"src":187},"Glowing layers inside the deep underground pit",[32,678,680],{"id":679},"choose-the-right-upgrade-first","Choose the right upgrade first",[13,682,683,684,686,687,689,690,693],{},"The best early upgrade is the one that removes the current bottleneck. If digging actions are taking too long, improve ",[40,685,80],{},". If the walk between areas is slowing the run, improve ",[40,688,84],{},". If you cannot afford enough Steps or upgrades, improve cash income first. The ",[22,691,90],{"href":88,"target":25,"rel":692},[27,28]," compares these choices by bottleneck.",[149,695],{":segments":696,"description":697,"title":698,"videoId":154},"[{\"start\":409,\"label\":\"Upgrade Walk Speed and Faster Dig\"},{\"start\":1147,\"label\":\"Get more Fossils while progressing\"}]","These moments support the upgrade choices and Fossil progression described in this digging guide.","Improve movement, digging, and Fossil progress",[100,700],{":columns":701,":rows":702},"[{\"key\":\"upgrade\",\"label\":\"Upgrade or resource\"},{\"key\":\"role\",\"label\":\"What it improves\"},{\"key\":\"priority\",\"label\":\"Use it when\"}]","[[\"Steps\",\"Descent progress\",\"You are ready to start a deeper run\"],[\"Digging Speed\",\"Time spent completing digging actions\",\"Digging is the slow part of the run\"],[\"Walk Speed\",\"Travel time underground\",\"Moving between the route and resource areas takes too long\"],[\"Cash upgrades\",\"The resources available for Steps and upgrades\",\"Your budget is limiting every other improvement\"],[\"Faster Digs\",\"Fossil-digging efficiency\",\"You have unlocked the Fossil area\"],[\"More Fossils\",\"Fossil output\",\"Fossils are your current upgrade target\"],[\"Fossil Luck\",\"The chance of better Fossil results\",\"You can already farm Fossils consistently\"]]",[13,704,705],{},"The names and roles above are supported by the supplied summary and player-guide evidence. Exact prices, level caps, and final multipliers are not established here, so use the in-game upgrade panels for those values.",[32,707,709],{"id":708},"unlock-and-farm-fossils","Unlock and farm Fossils",[13,711,712,713,716,717,720,721,724],{},"Fossils are not presented as an immediate starting resource. The current evidence places the unlock at about ",[40,714,715],{},"2,000 Cash",", after which you can enter the ",[40,718,719],{},"DIRT FOSSILS"," room. The room includes a digging area, a collection board, and a ",[40,722,723],{},"FOSSIL UPGRADES"," board.",[13,726,727,728,733],{},"Once the room is available, use this progression. When your descent reaches an area gate, use the ",[22,729,732],{"href":730,"target":25,"rel":731},"\u002Fareas",[27,28],"area requirements guide"," to check the resources before spending them:",[45,735,736,742,747,754,767],{},[48,737,738,739,741],{},"Save toward the approximately ",[40,740,715],{}," unlock threshold.",[48,743,418,744,746],{},[40,745,719],{}," and complete a Fossil dig.",[48,748,749,750,753],{},"The recorded single-dig cost is ",[40,751,752],{},"250","; verify the current in-game cost before spending because values can change.",[48,755,756,757,57,760,61,763,766],{},"Reinvest Fossils into ",[40,758,759],{},"More Fossils",[40,761,762],{},"Faster Digs",[40,764,765],{},"Fossil Luck"," according to your bottleneck.",[48,768,769],{},"Continue descending between Fossil runs so Cash and deeper-area progress keep improving together.",[13,771,772,775,776,779],{},[40,773,774],{},"Luck"," is most useful once you can already make steady progress. It is associated with better chances for rare Fossils and ",[40,777,778],{},"Shinies",", but the supplied evidence does not provide a complete drop table or exact probability increase.",[32,781,783],{"id":782},"prepare-for-deeper-layers","Prepare for deeper Layers",[13,785,786,787,790],{},"Going deeper adds more than distance. New Layers can introduce different hazards, and some are guarded by a ",[40,788,789],{},"Layer Boss",". Before committing to a boss attempt, make sure your current route is producing enough Cash and that your movement and digging upgrades are no longer the obvious bottlenecks.",[13,792,793],{},"Use this decision rule:",[127,795,796,802,813,820,831],{},[48,797,798,801],{},[17,799,800],{},"You cannot afford enough Steps:"," improve Cash income first.",[48,803,804,807,808,810,811,30],{},[17,805,806],{},"You reach the route but spend too long digging:"," improve ",[40,809,80],{}," or, in the Fossil room, ",[40,812,762],{},[48,814,815,807,818,30],{},[17,816,817],{},"You lose time travelling:",[40,819,84],{},[48,821,822,825,826,828,829,30],{},[17,823,824],{},"You can progress reliably but rare resources are the goal:"," consider ",[40,827,774],{}," or ",[40,830,765],{},[48,832,833,836],{},[17,834,835],{},"A Layer Boss blocks the next area:"," farm the current route and upgrade before trying again.",[13,838,839],{},"The supplied evidence does not confirm exact boss health, entry requirements, or failure penalties. Do not treat a failed boss attempt as proof that a specific upgrade level is required.",[32,841,843],{"id":842},"avoid-common-digging-mistakes","Avoid common digging mistakes",[127,845,846,855,858,864,873],{},[48,847,848,849,851,852,854],{},"Do not confuse ",[40,850,617],{}," with ",[40,853,80],{},": one controls how far you descend, and the other controls action time.",[48,856,857],{},"Do not spend every early Cash gain on optional resource luck if you still lack basic movement, digging, or cash efficiency.",[48,859,860,861,863],{},"Do not assume Fossils are available from the first run; reach the Cash unlock threshold and check the ",[40,862,719],{}," entrance.",[48,865,866,867,828,869,872],{},"Do not rely on a complete ",[40,868,60],{},[40,870,871],{},"Golden Worm"," route yet. Those names appear in the summary, but the supplied Fossil and mining records do not document their acquisition, costs, or drop rates well enough for a reliable route.",[48,874,875],{},"If you fall, treat the immediate loss primarily as lost time: the evidence says you return near the fall position, while exact deeper-run and boss penalties remain unverified.",[32,877,879],{"id":878},"what-to-do-after-each-run","What to do after each run",[13,881,882,883,886],{},"After a descent, compare the time spent moving, digging, and earning Cash. Upgrade the slowest part, buy the next affordable batch of Steps, and only then push into a deeper Layer. When your current loop is stable, continue the longer cycle of descending, collecting, upgrading, challenging progression gates, and eventually using ",[40,884,885],{},"Rebirth"," when its requirements are met.",[32,888,229],{"id":228},[231,890,892],{"id":891},"is-digging-speed-the-main-way-to-go-deeper","Is Digging Speed the main way to go deeper?",[13,894,895,896,898,899,901],{},"No. ",[40,897,617],{}," determine descent progress. ",[40,900,80],{}," makes digging actions faster, which can help you earn resources and complete a run more efficiently.",[231,903,905],{"id":904},"when-should-i-use-luck","When should I use Luck?",[13,907,908,909,911,912,914],{},"Use ",[40,910,774],{}," after your basic descent and income loop is stable. It supports the long-term search for rare Fossils and ",[40,913,778],{},", but it does not replace the Steps, Cash, movement, or digging upgrades needed to reach deeper areas.",[231,916,918],{"id":917},"what-is-the-exact-fossil-drop-rate","What is the exact Fossil drop rate?",[13,920,921],{},"It is not documented in the supplied evidence. The available records support the unlock route and the Fossil upgrade categories, but not a complete rate or probability table.",[231,923,925],{"id":924},"are-worms-part-of-digging","Are Worms part of digging?",[13,927,928,929,931,932,934],{},"The summary mentions ",[40,930,60],{}," and a ",[40,933,871],{},", but the supplied native mining pages do not confirm their full acquisition or use. Treat that system as unverified until the in-game interface or a stronger source documents it.",[260,936,937,943,950,957,965],{},[263,938,939,941],{},[266,940,268],{},[266,942,271],{},[13,944,945,947],{},[22,946],{"href":276},[22,948,276],{"href":276,"rel":949},[280],[13,951,952,954],{},[22,953],{"href":289},[22,955,289],{"href":289,"rel":956},[280],[13,958,959,962],{},[22,960],{"href":961},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fmining\u002FDepth-Incremental-fossils",[22,963,961],{"href":961,"rel":964},[280],[13,966,967,969],{},[22,968],{"href":295},[22,970,295],{"href":295,"rel":971},[280],{"title":300,"searchDepth":301,"depth":301,"links":973},[974,975,976,977,978,979,980],{"id":634,"depth":301,"text":635},{"id":679,"depth":301,"text":680},{"id":708,"depth":301,"text":709},{"id":782,"depth":301,"text":783},{"id":842,"depth":301,"text":843},{"id":878,"depth":301,"text":879},{"id":228,"depth":301,"text":229,"children":981},[982,983,984,985],{"id":891,"depth":312,"text":892},{"id":904,"depth":312,"text":905},{"id":917,"depth":312,"text":918},{"id":924,"depth":312,"text":925},"Learn how to buy Steps, improve digging speed, collect Cash and Fossils, and prepare for deeper Layers in Depth Incremental.",[988,991,994,997],{"question":989,"answer":990},"What should I buy first for digging in Depth Incremental?","Buy available Steps for descent progress, then prioritize the early upgrade path and improvements to Cash, Walk Speed, and Digging Speed.",{"question":992,"answer":993},"How do I unlock Fossils in Depth Incremental?","The supplied evidence places the Fossils unlock at about 2,000 Cash. After unlocking it, enter the DIRT FOSSILS room to mine Fossils.",{"question":995,"answer":996},"Are Steps the same as Digging Speed?","No. Steps determine descent progress, while Digging Speed affects how quickly digging actions are completed.",{"question":998,"answer":999},"What should I do before a Layer Boss?","Upgrade your movement, digging, cash, and resource income first, then challenge the boss when your current descent is stable. Exact boss requirements are not documented in the supplied evidence.","How to Dig in Depth Incremental",[1002,1003,1004],"Buy Steps before a descent: Steps control how far you can progress, while Digging Speed only reduces digging time.","Use early Cash to open the upgrade path and improve movement, digging, and cash efficiency before pushing deeper.","At about 2,000 Cash, unlock DIRT FOSSILS and use Fossil upgrades to turn later digging runs into stronger progress.",{},{"title":606,"description":986},{"loc":24,"lastmod":346},[],"en\u002Fdigging\u002Fdigging",[337,1011],"depth incremental digging","OIjKm24mdmDVPErfoN50JhFbZllafoPQAQcKu7A3POw",[1014],{"id":1015,"title":1016,"author":8,"body":1017,"category":1300,"coverLabel":317,"coverTone":318,"description":1301,"draft":320,"extension":321,"faq":1302,"featured":320,"game":337,"h1":1248,"keyTakeaways":1318,"meta":1322,"navigation":344,"path":88,"publishedAt":346,"readTime":347,"seo":1323,"sitemap":1324,"statCards":1325,"stem":1326,"tags":1327,"updatedAt":346,"__hash__":1330},"upgrades\u002Fen\u002Fupgrades\u002Fupgrades.md","Depth Incremental Upgrades: Best Buy Order and Priorities",{"type":10,"value":1018,"toc":1283},[1019,1041,1045,1051,1054,1058,1061,1087,1090,1095,1099,1102,1106,1109,1112,1116,1119,1122,1126,1133,1139,1143,1146,1149,1163,1166,1170,1173,1187,1190,1192,1196,1199,1203,1206,1210,1213,1217,1220],[13,1020,1021,1022,1025,1026,1028,1029,1032,1033,1035,1036,1040],{},"If you are deciding which ",[17,1023,1024],{},"Depth Incremental upgrades"," to buy, target the delay that is slowing your next run. Use ",[17,1027,80],{}," when descending takes too long, ",[17,1030,1031],{},"Cash Boost"," when income cannot fund the next purchase, and ",[17,1034,84],{}," when underground travel is the largest part of the loop. This bottleneck rule is more reliable than a fixed tier list because upgrade prices and your current route change over time. If the next purchase is a new depth, check the ",[22,1037,1039],{"href":730,"target":25,"rel":1038},[27,28],"area gate requirements"," before spending your reserve.",[32,1042,1044],{"id":1043},"upgrade-priorities-at-a-glance","Upgrade priorities at a glance",[100,1046],{":columns":1047,":rows":1048,"title":1049,"variant":1050},"[{\"key\":\"upgrade\",\"label\":\"Upgrade\"},{\"key\":\"helps\",\"label\":\"Helps with\"},{\"key\":\"buy_when\",\"label\":\"Buy when\"},{\"key\":\"boundary\",\"label\":\"What is not confirmed\"}]","[[\"Digging Speed\",\"Faster downward progress\",\"Digging is the main delay in a run\",\"Exact level costs, multiplier, and cap\"],[\"Cash Boost\",\"More Cash from the core loop\",\"The next upgrade or Area is too expensive\",\"Exact income formula and scaling\"],[\"Walk Speed\",\"Faster underground movement\",\"Routes and repeated travel take substantial time\",\"Exact movement increase per level\"],[\"Fossil Upgrade\",\"More Fossil output or collection efficiency\",\"Fossils are your current resource goal\",\"Complete names, costs, output, and maximum level\"],[\"Worm-related upgrade\",\"Worm collection or related rewards\",\"A Worm milestone is the next useful target\",\"Formal upgrade names, prices, values, and conditions\"],[\"Character Strength\",\"Readiness for Boss or deep-area obstacles\",\"A Boss or combat gate stops progress\",\"Whether it is a separate menu item and its exact requirements\"]]","Depth Incremental upgrade decision guide","stats",[13,1052,1053],{},"The table describes roles, not a permanent ranking. The available evidence confirms the broad effects and decision context, but it does not provide a current in-game spreadsheet of every upgrade level. Treat the live panel as decisive for the price and result of the purchase.",[32,1055,1057],{"id":1056},"best-early-upgrade-order","Best early upgrade order",[13,1059,1060],{},"Use this route when you are still establishing a repeatable digging loop:",[45,1062,1063,1069,1075,1081],{},[48,1064,1065,1068],{},[17,1066,1067],{},"Fix slow digging first."," If most of the run is spent waiting for downward progress, buy Digging Speed before a comfort upgrade. Faster descent gets you to deeper areas and resource points sooner.",[48,1070,1071,1074],{},[17,1072,1073],{},"Add Cash Boost when prices become the wall."," If you can reach your current target but cannot afford the next upgrade or Area, increase income instead of repeatedly buying movement upgrades that do not solve the shortage.",[48,1076,1077,1080],{},[17,1078,1079],{},"Buy Walk Speed when the route is long."," Walk Speed becomes more valuable after you are repeatedly moving between digging locations, resource points, and area entrances. It is less urgent when digging itself still dominates the timer.",[48,1082,1083,1086],{},[17,1084,1085],{},"Recheck the bottleneck after each purchase."," Do not assume the same priority remains correct. A Digging Speed purchase can expose an income bottleneck; a Cash Boost can make a deeper route worth taking.",[13,1088,1089],{},"This route turns each purchase into a testable improvement: compare how long the next run spends digging, walking, and waiting for Cash. The goal is not to maximize one displayed stat; it is to shorten the full loop to the next meaningful milestone.",[149,1091],{":segments":1092,"description":1093,"title":1094,"videoId":154},"[{\"start\":409,\"label\":\"Max Walk Speed, then raise Digging Speed\"},{\"start\":1471,\"label\":\"Review the Worm, Fossil, and Golden Worm upgrade discussion\"}]","These moments support the upgrade-order guidance by showing the Walk Speed and Digging Speed progression, then a later Worm and Fossil upgrade discussion with a possible Golden Worm target.","Compare movement and resource upgrade priorities",[32,1096,1098],{"id":1097},"mid-game-resource-upgrades","Mid-game resource upgrades",[13,1100,1101],{},"Once you can reach deeper Areas consistently, shift some spending toward the resource that funds the next jump.",[231,1103,1105],{"id":1104},"cash-boost-for-expensive-progression","Cash Boost for expensive progression",[13,1107,1108],{},"Cash Boost is the most useful response when your income rate is behind the cost curve. Keep farming the deepest Area you can clear consistently, then compare the time needed for the next meaningful upgrade with the time needed before the boost. If your best purchase is far out of reach, Cash Boost has a clearer immediate job than another Walk Speed level.",[13,1110,1111],{},"Do not treat Cash Boost as an automatic first buy in every run. When digging is still painfully slow, the extra income may not compensate for the time lost reaching the reward. Resolve the largest delay first, then return to Cash Boost as costs rise.",[231,1113,1115],{"id":1114},"fossil-upgrades-for-a-fossil-goal","Fossil upgrades for a Fossil goal",[13,1117,1118],{},"Fossil upgrades are situational. They make more sense when Fossils are the resource you are actively collecting or using for a progression target, rather than when your only problem is reaching the next depth. Combine Fossil output improvements with an efficient digging route so the upgrade affects more than a small number of runs.",[13,1120,1121],{},"The reviewed sources mention more Fossils and higher Fossil gains, but they do not establish a complete official level list. Avoid publishing or relying on an exact Fossil multiplier unless the current in-game panel confirms it.",[231,1123,1125],{"id":1124},"worm-related-upgrades-and-golden-worms","Worm-related upgrades and Golden Worms",[13,1127,1128,1129,1132],{},"Worm-related upgrades can support Worm collection and related rewards. Save enough Worms for the next known milestone before spending on an optional improvement. One recorded discussion mentions a high target of about ",[40,1130,1131],{},"800 Worms"," and a possible Golden Worm chance, but the subtitle has recognition errors and does not prove a universal price, drop rate, or named upgrade.",[13,1134,1135,1136,1138],{},"That makes Worm spending a live-panel decision: confirm the displayed requirement, the actual effect, and whether the purchase advances your next Area or resource goal. Do not convert the recorded ",[40,1137,1131],{}," reference into a full upgrade table.",[32,1140,1142],{"id":1141},"when-to-prepare-for-a-boss-or-area-gate","When to prepare for a Boss or Area gate",[13,1144,1145],{},"Switch from farming speed to strength when a Boss or another deep-area obstacle is the reason progress stops. More Cash per run does not help if you cannot pass the gate that unlocks the next Area. Invest in the strength-related option that the live game presents, then use an attempt as a progress check rather than repeatedly retrying unchanged.",[13,1147,1148],{},"Use this check before committing resources:",[127,1150,1151,1154,1157,1160],{},[48,1152,1153],{},"Can you reach the gate consistently?",[48,1155,1156],{},"Is the failure caused by combat or by an unmet Cash\u002FWorm requirement?",[48,1158,1159],{},"Which displayed attribute does the encounter actually ask you to improve?",[48,1161,1162],{},"Will the purchase change the blocked encounter, or only make farming faster?",[13,1164,1165],{},"The supplied summary mentions Character Strength as a situational deep-progression upgrade, but it does not confirm that it is a separate named menu item or provide its exact requirements. Keep that distinction in mind when reading advice from older pages or videos.",[32,1167,1169],{"id":1168},"avoid-spreading-upgrades-too-thin","Avoid spreading upgrades too thin",[13,1171,1172],{},"Buying one level in every available track can feel balanced, but it often leaves the real bottleneck untouched. Concentrate on one problem until the next run improves, then redirect when the limiting factor changes. A practical loop is:",[45,1174,1175,1178,1181,1184],{},[48,1176,1177],{},"Run the deepest route you can complete reliably.",[48,1179,1180],{},"Identify whether digging, walking, income, a resource requirement, or a gate caused the delay.",[48,1182,1183],{},"Buy the matching upgrade if its live effect addresses that delay.",[48,1185,1186],{},"Repeat the route and compare the next purchase time.",[13,1188,1189],{},"This also helps with rising costs. The evidence records that upgrade prices increase as levels rise, so a track that was efficient at one level may stop being the best use of resources later.",[32,1191,229],{"id":228},[231,1193,1195],{"id":1194},"what-is-the-best-overall-depth-incremental-upgrade","What is the best overall Depth Incremental upgrade?",[13,1197,1198],{},"There is no supported universal winner. Digging Speed is the strongest general response to slow descent, Cash Boost is strongest against an income wall, and Walk Speed is strongest when travel dominates the route. Choose based on the time you are actually losing.",[231,1200,1202],{"id":1201},"should-i-max-walk-speed-before-digging-speed","Should I max Walk Speed before Digging Speed?",[13,1204,1205],{},"Not automatically. A recorded video discusses maxing Walk Speed and then raising Digging Speed, but that is a playthrough decision rather than a confirmed rule for every account. If digging is slower than travel in your run, reverse that priority.",[231,1207,1209],{"id":1208},"does-upgrading-make-area-unlocks-cheaper","Does upgrading make Area unlocks cheaper?",[13,1211,1212],{},"The evidence supports upgrades helping you earn resources and progress toward Areas, but it does not establish that an upgrade directly reduces an Area's displayed requirement. Check the live Area panel for the exact Cash or Worm requirement.",[231,1214,1216],{"id":1215},"should-i-reset-or-rebirth-before-buying-another-upgrade","Should I reset or rebirth before buying another upgrade?",[13,1218,1219],{},"The supplied material identifies Rebirth as a longer-term planning factor but does not provide complete reset values. Check the live Rebirth panel and compare the permanent benefit with the progress you would abandon before committing. Do not infer a specific reset route from this upgrade guide.",[260,1221,1222,1228,1231,1238,1241,1261,1264,1280],{},[263,1223,1224,1226],{},[266,1225,268],{},[266,1227,271],{},[13,1229,1230],{},"Primary game listing:",[13,1232,1233,1235],{},[22,1234],{"href":295},[22,1236,295],{"href":295,"rel":1237},[280],[13,1239,1240],{},"Reviewed progression references:",[127,1242,1243,1249,1255],{},[48,1244,1245],{},[22,1246,1248],{"href":1247},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fprogression\u002FDepth-Incremental-upgrades","Depth Incremental Upgrades",[48,1250,1251],{},[22,1252,1254],{"href":1253},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fprogression\u002FDepth-Incremental-best-upgrades","Depth Incremental Best Upgrades",[48,1256,1257],{},[22,1258,1260],{"href":1259},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fprogression\u002FDepth-Incremental-progression","Depth Incremental Progression",[13,1262,1263],{},"Recorded gameplay references:",[127,1265,1266,1273],{},[48,1267,1268,1272],{},[22,1269,1271],{"href":1270},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=tFuZ-IEuSpo&t=409s","Upgrade discussion at 06:49",", including Walk Speed and Digging Speed priorities.",[48,1274,1275,1279],{},[22,1276,1278],{"href":1277},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=tFuZ-IEuSpo&t=1471s","Resource upgrade discussion at 24:31",", including Fossils, Worms, and the possible Golden Worm target.",[13,1281,1282],{},"The article uses the supplied summary and transcript evidence as a closed evidence set. Exact upgrade costs, multipliers, level caps, formal Worm upgrade names, and complete Area requirements are not documented reliably in that set; verify those mutable values in the current game before spending.",{"title":300,"searchDepth":301,"depth":301,"links":1284},[1285,1286,1287,1292,1293,1294],{"id":1043,"depth":301,"text":1044},{"id":1056,"depth":301,"text":1057},{"id":1097,"depth":301,"text":1098,"children":1288},[1289,1290,1291],{"id":1104,"depth":312,"text":1105},{"id":1114,"depth":312,"text":1115},{"id":1124,"depth":312,"text":1125},{"id":1141,"depth":301,"text":1142},{"id":1168,"depth":301,"text":1169},{"id":228,"depth":301,"text":229,"children":1295},[1296,1297,1298,1299],{"id":1194,"depth":312,"text":1195},{"id":1201,"depth":312,"text":1202},{"id":1208,"depth":312,"text":1209},{"id":1215,"depth":312,"text":1216},"Upgrades","Choose the right Depth Incremental upgrades for your current bottleneck, from digging speed and Cash Boost to Walk Speed, Fossils, Worms, and Boss preparation.",[1303,1306,1309,1312,1315],{"question":1304,"answer":1305},"What upgrades should I buy first in Depth Incremental?","Start with Digging Speed when descent is slow, then add Cash Boost when income cannot keep up with prices. Add Walk Speed once underground travel is a significant part of each run.",{"question":1307,"answer":1308},"Is Walk Speed better than Digging Speed?","Neither is always better. Digging Speed wins when digging is the main delay; Walk Speed wins when long routes and repeated travel consume more time.",{"question":1310,"answer":1311},"When should I buy Fossil upgrades?","Buy Fossil upgrades after Fossils become a clear collection or income goal. The supplied evidence does not confirm a complete level-by-level cost or output table.",{"question":1313,"answer":1314},"How should I spend Worms on upgrades?","Save Worms for a documented milestone or Worm-related purchase rather than assuming every Worm upgrade is best immediately. A video mentions a target around 800 Worms, but the transcription is not reliable enough to treat that as a complete price list.",{"question":1316,"answer":1317},"Are exact upgrade costs and multipliers documented?","No. The reviewed material gives upgrade roles and purchase priorities, but not a reliable complete list of every level, cost, multiplier, or maximum. Check the live upgrade panel before spending.",[1319,1320,1321],"Buy the upgrade that fixes the biggest delay in your next run instead of following a rigid universal order.","Digging Speed is the best answer to slow descent, while Cash Boost is the better answer when upgrade prices are the wall.","Use Walk Speed for long underground routes, Fossil upgrades for a Fossil-focused goal, and Worm upgrades when Worms drive your next milestone.",{},{"title":1016,"description":1301},{"loc":88,"lastmod":346},[],"en\u002Fupgrades\u002Fupgrades",[1328,1329],"depth incremental upgrades","depth incremental upgrade order","NWDKLF3tA_MogMdG4kGEmdMrWb-Xkmi2V1AJN5SDsRE",[1332],{"id":1333,"title":1334,"author":8,"body":1335,"category":64,"coverLabel":317,"coverTone":318,"description":1574,"draft":320,"extension":321,"faq":1575,"featured":320,"game":337,"h1":1587,"keyTakeaways":1588,"meta":1592,"navigation":344,"path":454,"publishedAt":346,"readTime":347,"seo":1593,"sitemap":1594,"statCards":1595,"stem":1596,"tags":1597,"updatedAt":346,"__hash__":1599},"fossils\u002Fen\u002Ffossils\u002Ffossils.md","Depth Incremental Fossils Guide",{"type":10,"value":1336,"toc":1562},[1337,1349,1353,1360,1370,1373,1377,1381,1387,1392,1406,1412,1416,1419,1422,1454,1457,1461,1464,1481,1484,1487,1491,1495,1498,1502,1505,1509,1518,1522,1528],[13,1338,15,1339,1342,1343,1345,1346,1348],{},[17,1340,1341],{},"Depth Incremental Fossils guide",", treat Fossils as a long-term progression currency rather than a one-time collectible. First push through the Cash-driven underground route to open the ",[40,1344,719],{}," room, then dig in its marked area and spend the proceeds on upgrades that shorten or strengthen your next cycle. The recorded late-October route places the unlock at ",[40,1347,715],{},", but the in-game requirement is the authority if an update changes it.",[32,1350,1352],{"id":1351},"how-to-unlock-and-collect-fossils","How to unlock and collect Fossils",[13,1354,1355,1356,1359],{},"Fossils become useful after you have enough early progression to reach the Fossil room. Build Cash with the normal digging loop, buy the available movement, digging-speed, and cash upgrades, and keep descending instead of stopping at the first resource milestone. The ",[22,1357,29],{"href":24,"target":25,"rel":1358},[27,28]," explains the descent and the reported Cash threshold for reaching this room.",[13,1361,1362,1363,1365,1366,1369],{},"When the room is available, enter ",[40,1364,719],{},", equip your shovel, and work inside the yellow-bordered digging area. The ",[40,1367,1368],{},"Dirt Fossils"," collection board is the place to check what you have collected. Fossil farming is therefore a three-part route: reach the room, dig in its active area, and return to the upgrade panel when your next purchase is affordable.",[13,1371,1372],{},"The table shows the supported role of each Fossil-related choice. It is a planning guide, not a complete price or level list; those values are not documented in the supplied evidence.",[100,1374],{":columns":1375,":rows":1376},"[{\"key\":\"option\",\"label\":\"Option\"},{\"key\":\"purpose\",\"label\":\"What it changes\"},{\"key\":\"best_when\",\"label\":\"Choose it when\"},{\"key\":\"requirement\",\"label\":\"Requirement\"}]","[[\"More Fossils\",\"Raises Fossil income or the amount gained per dig\",\"You want every later cycle to produce more\",\"Fossils\"],[\"Faster Digs\",\"Shortens the time between digging actions\",\"Digging time is slowing your route\",\"Fossils\"],[\"Fossil Luck\",\"Improves the chance of rare Fossils or shiny items\",\"You are pursuing rare finds\",\"Fossils\"],[\"Deeper layers\",\"Opens later underground targets that can improve the long-term route\",\"The current depth wall is no longer efficient\",\"Cash, Worms, or a layer-specific gate\"]]",[32,1378,1380],{"id":1379},"which-fossil-upgrade-should-you-buy","Which Fossil upgrade should you buy?",[13,1382,1383,1384,1386],{},"Use your current delay to choose instead of treating one purchase as universally best. If your Fossil total is growing too slowly, take the gain multiplier path represented by ",[40,1385,759],{},". Percentage-based Fossil income is generally the stronger long-run direction because it applies to later cycles as well; the exact multiplier and level prices are not established here.",[149,1388],{":segments":1389,"description":1390,"title":1391,"videoId":154},"[{\"start\":2237,\"label\":\"Discuss getting two Fossils per day\"}]","This moment discusses getting more Fossils, including a reported gain of two Fossils per day before moving to another upgrade.","Check Fossil income before the next upgrade",[13,1393,1394,1395,1397,1398,81,1400,1402,1403,1405],{},"If each dig takes too long, ",[40,1396,762],{}," can create more actions per hour. It works especially well when you are already reaching a useful depth and the main problem is waiting between digs. ",[40,1399,80],{},[40,1401,84],{}," can support the same route, while ",[40,1404,1031],{}," helps pay for the next general upgrade or area gate.",[13,1407,1408,1409,1411],{},"Choose ",[40,1410,765],{}," for collection value, not as a guaranteed income upgrade. The evidence connects it with rare Fossils and shiny items but does not provide a probability, level table, or complete rare-item list. Do not transfer a reported Golden Worm chance to this system: that is a separate Worms mechanic.",[32,1413,1415],{"id":1414},"when-to-push-deeper-or-rebirth","When to push deeper or Rebirth",[13,1417,1418],{},"Fossil income is tied to more than the resource itself. Your depth, digging and walking speed, Fossil upgrades, layer access, and Rebirth growth all affect how quickly the next cycle improves. Once the current depth wall becomes a long, low-yield grind, compare the time needed to break through with the value of resetting and starting a faster run.",[13,1420,1421],{},"The practical sequence is:",[45,1423,1424,1430,1436,1442,1448],{},[48,1425,1426,1429],{},[17,1427,1428],{},"Reach the best depth your current build can handle."," Continue while new depth is still arriving at a reasonable pace.",[48,1431,1432,1435],{},[17,1433,1434],{},"Check the next upgrade or layer."," Save Cash and Worms when a deeper area or a meaningful speed upgrade is close enough to change the route.",[48,1437,1438,1441],{},[17,1439,1440],{},"Compare the projected Fossil payout."," A common planning benchmark in the supplied guidance is to wait until the expected payout is about twice the previous Rebirth payout.",[48,1443,1444,1447],{},[17,1445,1446],{},"Rebirth when the new cycle is meaningfully better."," The two-times figure is an experience-based rule, not a documented hard requirement, and the Rebirth panel should decide for the current version.",[48,1449,1450,1453],{},[17,1451,1452],{},"Reinvest in the bottleneck."," Use the new permanent growth to shorten the next descent, increase Fossil income, or reach a deeper layer sooner.",[13,1455,1456],{},"Do not spend every Fossil immediately if a near-term multiplier or speed upgrade changes the next cycle. Conversely, unspent Fossils do not provide an automatic benefit by themselves; their value comes from the permanent upgrades they purchase.",[32,1458,1460],{"id":1459},"a-safe-fossil-farming-loop","A safe Fossil farming loop",[13,1462,1463],{},"For a repeatable route, keep the resources in their useful roles:",[127,1465,1466,1471,1476],{},[48,1467,1468,1470],{},[17,1469,56],{}," pays for early upgrades and helps reach the Fossil unlock and later gates.",[48,1472,1473,1475],{},[17,1474,60],{}," support other progression and area investments; their separate luck outcomes are not Fossil evidence.",[48,1477,1478,1480],{},[17,1479,64],{}," fund the long-term income, speed, and rare-find upgrades.",[13,1482,1483],{},"After each Rebirth, improve the step that currently consumes the most time. If movement between areas is the delay, add movement efficiency; if the shovel action is slow, favor digging speed; if the route is already fast but the reward is small, favor Fossil income. This keeps the Fossil loop connected to the rest of Depth Incremental instead of farming the room in isolation.",[13,1485,1486],{},"Avoid third-party automation claims when planning this route. The supplied material mentions automated Fossil farming in a tool discussion, but it does not establish an official game mechanic or a safe supported method. Manual digging and the current in-game panels are the reliable boundaries for this guide.",[32,1488,1490],{"id":1489},"fossils-faq","Fossils FAQ",[231,1492,1494],{"id":1493},"are-fossils-lost-on-rebirth","Are Fossils lost on Rebirth?",[13,1496,1497],{},"Fossils are presented as a resource for permanent upgrades and long-term Rebirth growth. The evidence does not preserve a complete reset table, so confirm which balances and purchases persist in the current Rebirth panel before resetting.",[231,1499,1501],{"id":1500},"is-the-2000-cash-requirement-permanent","Is the 2,000 Cash requirement permanent?",[13,1503,1504],{},"It is the recorded late-October threshold for opening the Fossil route, not a timeless guarantee. If the room remains locked after reaching that amount, follow the current Cash upgrade and progression prompts; an update may have changed the gate or added another prerequisite.",[231,1506,1508],{"id":1507},"is-fossil-luck-better-than-more-fossils","Is Fossil Luck better than More Fossils?",[13,1510,1511,1512,1514,1515,1517],{},"Not for every goal. ",[40,1513,759],{}," is the clearer choice for repeatable income, while ",[40,1516,765],{}," fits a rare-collection objective. Since no odds or complete rare-find table are documented, there is no supported calculation that proves one is always more profitable.",[231,1519,1521],{"id":1520},"where-can-i-find-the-full-fossil-prices-and-levels","Where can I find the full Fossil prices and levels?",[13,1523,1524,1525,1527],{},"The supplied evidence does not contain a complete price or level table. Use the current ",[40,1526,723],{}," panel for the exact cost, level, and availability shown on your account.",[260,1529,1530,1536,1543,1551,1559],{},[263,1531,1532,1534],{},[266,1533,268],{},[266,1535,271],{},[13,1537,1538,1540],{},[22,1539],{"href":961},[22,1541,961],{"href":961,"rel":1542},[280],[13,1544,1545,1548],{},[22,1546],{"href":1547},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fguide\u002FDepth-Incremental-mining-guide",[22,1549,1547],{"href":1547,"rel":1550},[280],[13,1552,1553,1556],{},[22,1554],{"href":1555},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fprogression\u002FDepth-Incremental-progression-guide",[22,1557,1555],{"href":1555,"rel":1558},[280],[13,1560,1561],{},"The Fossil-room flow, named upgrade roles, and the recorded 2,000 Cash unlock are supported by the cited mining and progression material. Exact prices, upgrade levels, Fossil odds, layer formulas, and complete reset rules are not established here and may change in-game. The two-times Rebirth suggestion is a planning benchmark, not an official requirement. A video discussion at 37:17 mentions getting two Fossils per day before another upgrade; that observation is not used as a universal rate.",{"title":300,"searchDepth":301,"depth":301,"links":1563},[1564,1565,1566,1567,1568],{"id":1351,"depth":301,"text":1352},{"id":1379,"depth":301,"text":1380},{"id":1414,"depth":301,"text":1415},{"id":1459,"depth":301,"text":1460},{"id":1489,"depth":301,"text":1490,"children":1569},[1570,1571,1572,1573],{"id":1493,"depth":312,"text":1494},{"id":1500,"depth":312,"text":1501},{"id":1507,"depth":312,"text":1508},{"id":1520,"depth":312,"text":1521},"Learn how to unlock Depth Incremental Fossils, improve fossil income, and choose better digging and Rebirth upgrades.",[1576,1578,1581,1584],{"question":992,"answer":1577},"Continue buying early Cash upgrades and descending through the underground route. The supplied progression evidence records the Fossil dig opening after reaching 2,000 Cash, although that threshold can change with updates.",{"question":1579,"answer":1580},"What should I buy first with Fossils?","Prioritize a Fossil-gain multiplier or More Fossils when your goal is stronger long-term income. Choose Faster Digs instead when digging time is the main delay, and use Fossil Luck for a rare-find goal rather than assuming a specific drop rate.",{"question":1582,"answer":1583},"Does Rebirth keep my Fossils?","Fossils are described as a permanent-upgrade resource, while Rebirth is part of the continuing growth loop. The supplied evidence does not document every reset rule or a complete formula, so check the in-game Rebirth panel before committing.",{"question":1585,"answer":1586},"What is the Fossil Luck percentage?","No supported Fossil percentage or full rare-fossil drop table is available. A small Golden Worm chance mentioned elsewhere belongs to the Worms system and should not be used as a Fossil rate.","Fossils & upgrades",[1589,1590,1591],"Reach the Fossil route by progressing through the underground loop; the recorded late-October unlock point is 2,000 Cash.","Spend Fossils on the upgrade that fixes your current bottleneck: income, digging time, or rare-find goals.","Use the roughly two-times-payout Rebirth rule as a planning benchmark, not as a guaranteed game requirement.",{},{"title":1334,"description":1574},{"loc":454,"lastmod":346},[],"en\u002Ffossils\u002Ffossils",[337,1598],"depth incremental Fossils","z8R7pnX8ZRZ0PObF-C1gxdGCUncznoWlHzYaPaatgKY",[1601],{"id":1602,"title":1603,"author":8,"body":1604,"category":60,"coverLabel":317,"coverTone":318,"description":1943,"draft":320,"extension":321,"faq":1944,"featured":320,"game":406,"h1":1957,"keyTakeaways":1958,"meta":1962,"navigation":344,"path":1963,"publishedAt":346,"readTime":1964,"seo":1965,"sitemap":1966,"statCards":1967,"stem":1968,"tags":1969,"updatedAt":346,"__hash__":1971},"worms\u002Fen\u002Fworms\u002Fworms.md","Depth Incremental Worms: Uses, Areas, and Upgrades",{"type":10,"value":1605,"toc":1929},[1606,1612,1616,1619,1633,1636,1640,1672,1682,1686,1693,1696,1740,1743,1747,1761,1766,1813,1816,1820,1823,1826,1830,1862,1864,1868,1871,1875,1878,1882,1885,1889,1892],[13,1607,1608,1611],{},[17,1609,1610],{},"Depth Incremental Worms"," are a progression resource rather than a purely cosmetic collectible. You find them while digging, then decide whether to spend them on Worm-related upgrades or hold them with your Cash for a deeper-area gate. The safest early plan is to improve digging and movement efficiency, keep enough currency for the next visible requirement, and treat spoken Worm values as estimates until the game confirms them.",[32,1613,1615],{"id":1614},"what-worms-do","What Worms do",[13,1617,1618],{},"Worms enter two connected parts of the loop:",[127,1620,1621,1627],{},[48,1622,1623,1626],{},[17,1624,1625],{},"Worm upgrades:"," spend Worms on upgrades that improve Worm collection or connect Worms to income. The exact upgrade tree and costs are not documented in the available structured wiki record.",[48,1628,1629,1632],{},[17,1630,1631],{},"Area progression:"," some deeper areas require Worms and Cash together. Worms therefore compete with upgrades for the same progression budget.",[13,1634,1635],{},"This makes Worms different from Cash in practical terms. Cash is used for ordinary upgrades and also appears in area requirements, while Worms are a more specialized currency tied to the underground route. Do not spend every Worm immediately if the next area panel shows a Worm threshold.",[32,1637,1639],{"id":1638},"how-to-collect-worms-efficiently","How to collect Worms efficiently",[45,1641,1642,1648,1654,1660,1666],{},[48,1643,1644,1647],{},[17,1645,1646],{},"Start the digging route."," Worms are collected during the same downward movement that advances your depth.",[48,1649,1650,1653],{},[17,1651,1652],{},"Pick up the route's Worms before returning."," The evidence describes Worms as objects collected along the underground path, so a faster route is valuable even when the visible reward is small.",[48,1655,1656,1659],{},[17,1657,1658],{},"Improve movement and digging speed."," Digging Speed affects how quickly you move through the route, while Walk Speed affects travel and repositioning. The useful choice depends on whether your delay is breaking downward or moving between pickups.",[48,1661,1662,1665],{},[17,1663,1664],{},"Recheck newly opened areas."," The available summary says newer areas can offer more Worms. Once an area is affordable, compare the time saved by its route with the cost of its gate rather than assuming the first route remains best.",[48,1667,1668,1671],{},[17,1669,1670],{},"Return to the upgrade panel."," Spend only after checking whether a Worm upgrade helps your immediate target. A collection boost is more useful when it shortens the route to the next Worm gate or pays back before your next purchase.",[13,1673,1674,1675,1678,1679,30],{},"The core loop is therefore ",[17,1676,1677],{},"dig → collect Worms and Cash → buy an efficiency upgrade or area → repeat",". A faster digging route can outperform a small income upgrade when you are still missing a Worm requirement, while an income upgrade can be preferable when the Worm target is met but Cash is holding back the area purchase. For the confirmed combined gate, see the ",[22,1680,732],{"href":730,"target":25,"rel":1681},[27,28],[32,1683,1685],{"id":1684},"when-to-save-worms-for-an-area","When to save Worms for an area",[13,1687,1688,1689,1692],{},"One recorded run reaches an area purchase described as roughly ",[17,1690,1691],{},"150 Worms plus 3,000,000 Cash",". This is a useful planning checkpoint, not a complete area table: the caption is imperfect, and the evidence does not establish the area number, whether the cost is permanent, or what later gates require.",[13,1694,1695],{},"Use the visible in-game requirement as the final authority. Before buying a Worm upgrade, check three numbers:",[1697,1698,1699,1712],"table",{},[1700,1701,1702],"thead",{},[1703,1704,1705,1709],"tr",{},[1706,1707,1708],"th",{},"Check",[1706,1710,1711],{},"Decision",[1713,1714,1715,1724,1732],"tbody",{},[1703,1716,1717,1721],{},[1718,1719,1720],"td",{},"Worms below the next area requirement",[1718,1722,1723],{},"Save Worms and improve collection speed only if the upgrade has a clear short-term payoff.",[1703,1725,1726,1729],{},[1718,1727,1728],{},"Worm requirement met, Cash missing",[1718,1730,1731],{},"Prioritize Cash generation or a Cash upgrade rather than spending Worms just because they are available.",[1703,1733,1734,1737],{},[1718,1735,1736],{},"Both requirements met",[1718,1738,1739],{},"Buy the area, then inspect the new route before committing to another expensive upgrade.",[13,1741,1742],{},"This prevents a common progression stall: converting the currency needed for a gate into an upgrade, then having to repeat a long route with no immediate unlock. Keep a buffer when the next requirement is not yet visible, because the available sources do not provide a complete list of future costs.",[32,1744,1746],{"id":1745},"worm-upgrades-and-reported-values","Worm upgrades and reported values",[13,1748,1749,1750,1752,1753,1756,1757,1760],{},"The gameplay transcript mentions an upgrade costing about ",[17,1751,1131],{}," and later refers to roughly ",[17,1754,1755],{},"20 income per Worm",". It also mentions a possible ",[17,1758,1759],{},"3% Golden Worm"," chance. Automatic captions and player commentary make these values less reliable than a displayed in-game panel.",[149,1762],{":segments":1763,"description":1764,"title":1765,"videoId":154},"[{\"start\":1450,\"label\":\"Area gate: 150 Worms and 3,000,000 Cash\"},{\"start\":1471,\"label\":\"800-Worm upgrade and Golden Worm chance\"}]","These linked moments support the reported Worm and Cash area gate, plus the transcript-based Worm upgrade, income, and Golden Worm values discussed in this section.","Video moments for Worm area gates and upgrades",[1697,1767,1768,1781],{},[1700,1769,1770],{},[1703,1771,1772,1775,1778],{},[1706,1773,1774],{},"Reported item",[1706,1776,1777],{},"What the evidence supports",[1706,1779,1780],{},"How to use it",[1713,1782,1783,1793,1803],{},[1703,1784,1785,1787,1790],{},[1718,1786,1131],{},[1718,1788,1789],{},"The recording discusses an upgrade at about this cost.",[1718,1791,1792],{},"Verify the live panel before saving or spending this amount.",[1703,1794,1795,1797,1800],{},[1718,1796,1755],{},[1718,1798,1799],{},"The recording refers to this as a stage of income progression.",[1718,1801,1802],{},"Treat it as a player-spoken estimate, not a guaranteed rate for every Worm.",[1703,1804,1805,1807,1810],{},[1718,1806,1759],{},[1718,1808,1809],{},"The recording suggests this chance for the rare variant.",[1718,1811,1812],{},"Do not calculate expected earnings until the game shows the current chance and reward.",[13,1814,1815],{},"The practical rule is simple: use the game's current price, tooltip, and reward response over any transcript number. No independent testing was performed for these values in this article.",[32,1817,1819],{"id":1818},"golden-worms-what-is-and-is-not-known","Golden Worms: what is and is not known",[13,1821,1822],{},"Golden Worm is described as a rarer variant that may appear while collecting ordinary Worms. The available evidence does not establish its exact effect, exchange value, whether it can be collected separately, or whether its chance changes by area. Continue collecting ordinary Worms for progression rather than changing your route solely to chase a Golden Worm.",[13,1824,1825],{},"If a Golden Worm appears, record the live pickup result and any inventory or upgrade-panel change. That result can answer its purpose more reliably than the captioned 3% estimate. Until then, treat Golden Worm as a bonus target, not a required step in the Worm route.",[32,1827,1829],{"id":1828},"common-worm-progression-mistakes","Common Worm progression mistakes",[127,1831,1832,1838,1844,1850,1856],{},[48,1833,1834,1837],{},[17,1835,1836],{},"Spending the gate currency too early:"," reserve Worms when an area requirement is close or visible.",[48,1839,1840,1843],{},[17,1841,1842],{},"Ignoring Cash:"," Worms may not unlock an area alone; the recorded checkpoint combines Worms with 3,000,000 Cash.",[48,1845,1846,1849],{},[17,1847,1848],{},"Optimizing only one speed:"," choose Digging Speed for downward progress and Walk Speed for route travel; the slower part of your loop is the one worth fixing first.",[48,1851,1852,1855],{},[17,1853,1854],{},"Treating transcript numbers as a database:"," the 150-Worm gate, 800-Worm upgrade, 20 income figure, and 3% chance are not a complete verified ruleset.",[48,1857,1858,1861],{},[17,1859,1860],{},"Assuming Golden Worms are required:"," their exact use is not documented, so ordinary collection remains the dependable progression path.",[32,1863,229],{"id":228},[231,1865,1867],{"id":1866},"are-worms-more-important-than-cash","Are Worms more important than Cash?",[13,1869,1870],{},"Neither is universally more important. Worms are specialized for Worm upgrades and some area gates, while Cash supports ordinary upgrades and also appears in area requirements. Save whichever resource the next visible purchase needs.",[231,1872,1874],{"id":1873},"should-i-buy-the-800-worm-upgrade","Should I buy the 800-Worm upgrade?",[13,1876,1877],{},"Only after checking the live upgrade panel and your next area requirement. The recording mentions an upgrade around 800 Worms, but it does not prove the current cost or establish that it pays back faster than opening the next area.",[231,1879,1881],{"id":1880},"is-the-golden-worm-chance-really-3","Is the Golden Worm chance really 3%?",[13,1883,1884],{},"The available video says approximately 3%, but no second source or live test confirms it. Use the current in-game display or observed result if the game exposes one.",[231,1886,1888],{"id":1887},"is-there-a-complete-worm-area-cost-list","Is there a complete Worm area-cost list?",[13,1890,1891],{},"Not in the supplied evidence. One recording mentions about 150 Worms and 3,000,000 Cash for an area, but it does not identify the area number or document later requirements.",[260,1893,1894,1900,1903,1906,1913,1921],{},[263,1895,1896,1898],{},[266,1897,268],{},[266,1899,271],{},[13,1901,1902],{},"The Worm resource, collection loop, upgrade relationships, area-gate interpretation, and evidence limits are based on the supplied local summary. That summary cites the local native wiki layers guide, the available wiki index, the Roblox game record, and the gameplay transcript below.",[13,1904,1905],{},"The gameplay video at approximately 24:10 mentions advancing with about 150 Worms and 3,000,000 Cash. Around 24:31, it discusses an 800-Worm upgrade, roughly 20 income per Worm, and a possible 3% Golden Worm chance. These are transcript-derived player statements; this page did not independently test the values. Prices, rates, area requirements, and Golden Worm behavior can change in the live Roblox experience.",[13,1907,1908,1910],{},[22,1909],{"href":295},[22,1911,295],{"href":295,"rel":1912},[280],[13,1914,1915,1918],{},[22,1916],{"href":1917},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fprogression\u002FDepth-Incremental-layers-guide",[22,1919,1917],{"href":1917,"rel":1920},[280],[13,1922,1923,1926],{},[22,1924],{"href":1925},"https:\u002F\u002Fwww.youtube.com\u002Fwatch?v=tFuZ-IEuSpo",[22,1927,1925],{"href":1925,"rel":1928},[280],{"title":300,"searchDepth":301,"depth":301,"links":1930},[1931,1932,1933,1934,1935,1936,1937],{"id":1614,"depth":301,"text":1615},{"id":1638,"depth":301,"text":1639},{"id":1684,"depth":301,"text":1685},{"id":1745,"depth":301,"text":1746},{"id":1818,"depth":301,"text":1819},{"id":1828,"depth":301,"text":1829},{"id":228,"depth":301,"text":229,"children":1938},[1939,1940,1941,1942],{"id":1866,"depth":312,"text":1867},{"id":1873,"depth":312,"text":1874},{"id":1880,"depth":312,"text":1881},{"id":1887,"depth":312,"text":1888},"Learn how Worms fit into the Depth Incremental digging loop, when to save them for area gates, and which reported values still need in-game confirmation.",[1945,1948,1951,1954],{"question":1946,"answer":1947},"What are Worms used for in Depth Incremental?","Worms are collected while digging and are used for Worm-related upgrades and some deeper-area progression requirements.",{"question":1949,"answer":1950},"How do I get Worms in Depth Incremental?","Dig downward and pick up Worms along the underground route. The available evidence indicates that newer areas can provide more Worms.",{"question":1952,"answer":1953},"How many Worms are needed for an area?","The gameplay recording mentions about 150 Worms together with 3,000,000 Cash for one area purchase. It does not establish the area number or a complete fixed price list.",{"question":1955,"answer":1956},"What is a Golden Worm?","Golden Worm is a rare Worm variant mentioned in the recording. The video suggests an approximately 3% chance, but its purpose and current rate are not confirmed.","Depth Incremental Worms Guide",[1959,1960,1961],"Worms are a progression resource used for Worm-related upgrades and some deeper-area requirements.","A recorded area purchase requires about 150 Worms and 3,000,000 Cash, but the footage does not identify a complete area price table.","The reported 800-Worm upgrade, 20 income per Worm, and 3% Golden Worm chance are video-only claims and should be checked in the live game.",{},"\u002Fworms","5 min read",{"title":1603,"description":1943},{"loc":1963,"lastmod":346},[],"en\u002Fworms\u002Fworms",[406,1970],"depth incremental worms","JnJYSsaqdRIcajcxZMPC601CO2RiVJxx56Fe8dw2WMw",[1973],{"id":1974,"title":1975,"author":8,"body":1976,"category":2209,"coverLabel":317,"coverTone":318,"description":2210,"draft":320,"extension":321,"faq":2211,"featured":320,"game":337,"h1":2221,"keyTakeaways":2222,"meta":2226,"navigation":344,"path":730,"publishedAt":346,"readTime":1964,"seo":2227,"sitemap":2228,"statCards":2229,"stem":2230,"tags":2231,"updatedAt":346,"__hash__":2233},"areas\u002Fen\u002Fareas\u002Fareas.md","Depth Incremental Areas Guide",{"type":10,"value":1977,"toc":2192},[1978,1992,1996,1999,2016,2019,2024,2029,2033,2036,2040,2049,2054,2058,2062,2072,2076,2079,2083,2087,2090,2094,2097,2100,2104,2107,2124,2127,2129,2133,2140,2144,2147,2151,2154,2158,2161],[13,1979,364,1980,1983,1984,1987,1988,1991],{},[17,1981,1982],{},"Depth Incremental areas",", prepare for each descent as a resource check rather than spending everything on upgrades immediately. The clearest recorded gate is ",[17,1985,1986],{},"Area 6",", which requires ",[17,1989,1990],{},"3,000,000 Cash and 150 Worms",". The rest of the area list and its exact thresholds are not documented reliably in the supplied evidence, so use the in-game gate as the final authority.",[32,1993,1995],{"id":1994},"how-area-progression-works","How area progression works",[13,1997,1998],{},"Areas form the deeper route through the underground pit. A useful progression loop is:",[45,2000,2001,2004,2007,2010,2013],{},[48,2002,2003],{},"Improve the upgrade that is currently slowing you down.",[48,2005,2006],{},"Dig and move down the route to collect Cash and Worms.",[48,2008,2009],{},"Return to spend resources, while keeping enough Worms for the next known gate.",[48,2011,2012],{},"Check the next area prompt before committing your stored resources.",[48,2014,2015],{},"Unlock the area, then repeat the same digging and upgrade cycle at the new depth.",[13,2017,2018],{},"The local progression records describe deeper layers as a sequence reached by buying descent progress, reaching a new layer, dealing with its hazards or gate, and strengthening the character. This means a failed push is usually a signal to improve the bottleneck or farm longer, not simply to repeat the same attempt.",[13,2020,2021],{},[72,2022],{"alt":2023,"src":187},"发光的多层地下坑道向深处延伸",[13,2025,2026],{},[72,2027],{"alt":2028,"src":75},"多层地下坑道和向下推进的路线",[32,2030,2032],{"id":2031},"confirmed-area-requirement","Confirmed area requirement",[13,2034,2035],{},"The following is the confirmed player-facing requirement available for this guide:",[100,2037],{":columns":2038,":rows":2039},"[{\"key\":\"area\",\"label\":\"Area\"},{\"key\":\"cash\",\"label\":\"Cash required\"},{\"key\":\"worms\",\"label\":\"Worms required\"},{\"key\":\"action\",\"label\":\"What to do\"}]","[[\"Area 6\",\"3,000,000 Cash\",\"150 Worms\",\"Save both resources, then use the next-area prompt when it becomes available\"]]",[13,2041,2042,2043,828,2045,2048],{},"This table shows a gate, not the price of a general upgrade. The available record identifies it as “Area 6” but does not establish a formal area name, exact entrance location, reward, resource multiplier, or boss rule. Do not treat the separate ",[40,2044,1131],{},[40,2046,2047],{},"25K Worms"," transcript fragments as additional area requirements without a clearer in-game confirmation.",[149,2050],{":segments":2051,"description":2052,"title":2053,"videoId":154},"[{\"start\":1445,\"label\":\"Area 6 requires 3,000,000 Cash and 150 Worms\"}]","This moment supports the confirmed Area 6 gate by showing the next-area discussion and the required Cash and Worms totals.","Checking the Area 6 unlock requirement",[32,2055,2057],{"id":2056},"what-to-farm-before-the-next-area","What to farm before the next area",[231,2059,2061],{"id":2060},"build-the-cash-reserve","Build the Cash reserve",[13,2063,2064,2065,2067,2068,2071],{},"Cash is the large part of the confirmed Area 6 gate. If your Cash total is rising too slowly, prioritize ",[40,2066,1031],{}," before buying optional improvements. Continue running the deepest route you can complete consistently; a stable run is more useful than repeatedly reaching a depth you cannot yet sustain. Use the ",[22,2069,90],{"href":88,"target":25,"rel":2070},[27,28]," to match that purchase to your bottleneck.",[231,2073,2075],{"id":2074},"keep-collecting-worms","Keep collecting Worms",[13,2077,2078],{},"Worms are a separate requirement, so reaching 3,000,000 Cash alone is not enough. Collect them during your descent and avoid spending the entire balance on unrelated upgrades when the next area is close. The evidence connects Worm collection to area progression, but it does not document every source, rate, or later Worm gate.",[231,2080,2082],{"id":2081},"match-upgrades-to-the-bottleneck","Match upgrades to the bottleneck",[100,2084],{":columns":2085,":rows":2086},"[{\"key\":\"upgrade\",\"label\":\"Upgrade or resource\"},{\"key\":\"use\",\"label\":\"Use it when\"},{\"key\":\"benefit\",\"label\":\"Progress role\"}]","[[\"Digging Speed\",\"Digging actions are taking too long\",\"Shortens the time spent completing digging work\"],[\"Walk Speed\",\"Travel to or from the deeper route is slow\",\"Reduces underground movement time\"],[\"Cash Boost\",\"Cash is the limiting resource\",\"Helps build the reserve for expensive area gates\"],[\"Worm collection\",\"Cash is ready but the Worm requirement is not\",\"Keeps the second area-gate resource on track\"]]",[13,2088,2089],{},"The rows separate time, movement, income, and gate-resource problems. Choose the row that matches the reason your current run stalls instead of assuming that one upgrade order works for every account.",[32,2091,2093],{"id":2092},"area-progress-and-deeper-goals","Area progress and deeper goals",[13,2095,2096],{},"Unlocking a new area continues the loop rather than ending it: dig farther, gather Cash and Worms, buy upgrades, and prepare for the next depth threshold. Fossils are another long-term progression target associated with deeper digging, but the supplied evidence does not confirm a specific Fossil reward or multiplier for any named area.",[13,2098,2099],{},"Golden Worms are also mentioned as a rare collection target at roughly a 3% chance in the gameplay record. That observation does not establish a direct Area 6 requirement, so treat Golden Worms as an additional goal rather than counting them toward the confirmed 150-Worm gate.",[32,2101,2103],{"id":2102},"what-is-not-documented-yet","What is not documented yet",[13,2105,2106],{},"The supplied evidence does not provide a complete reliable area catalog. In particular, it does not confirm:",[127,2108,2109,2112,2115,2118,2121],{},[48,2110,2111],{},"Formal names for every area.",[48,2113,2114],{},"Cash and Worms requirements for every area.",[48,2116,2117],{},"A reward, multiplier, or resource table for each area.",[48,2119,2120],{},"Whether every area has a boss or a separate combat gate.",[48,2122,2123],{},"The exact entrance position for Area 6.",[13,2125,2126],{},"When the game shows a new requirement, record the Cash and Worms values separately and check whether the prompt is an area gate or an upgrade purchase. That distinction prevents unrelated Worm costs from being mistaken for area requirements.",[32,2128,229],{"id":228},[231,2130,2132],{"id":2131},"can-i-unlock-area-6-with-cash-only","Can I unlock Area 6 with Cash only?",[13,2134,2135,2136,81,2138,30],{},"No. The recorded gate requires both ",[17,2137,143],{},[17,2139,146],{},[231,2141,2143],{"id":2142},"should-i-spend-worms-before-area-6","Should I spend Worms before Area 6?",[13,2145,2146],{},"Keep enough Worms to meet the gate if Area 6 is your next target. The evidence confirms the requirement, but it does not document which other Worm purchases are mandatory or optional.",[231,2148,2150],{"id":2149},"does-a-deeper-area-automatically-give-more-fossils","Does a deeper area automatically give more Fossils?",[13,2152,2153],{},"That relationship is not confirmed for a named area in the supplied evidence. Deeper digging is associated with Fossil goals, but do not assume a specific area multiplier.",[231,2155,2157],{"id":2156},"is-area-6s-official-name-documented","Is Area 6’s official name documented?",[13,2159,2160],{},"No. The record calls it “Area 6” and gives its requirements, but it does not provide a separate formal name.",[260,2162,2163,2169,2176,2184],{},[263,2164,2165,2167],{},[266,2166,268],{},[266,2168,271],{},[13,2170,2171,2173],{},[22,2172],{"href":289},[22,2174,289],{"href":289,"rel":2175},[280],[13,2177,2178,2181],{},[22,2179],{"href":2180},"https:\u002F\u002Fdepthincremental.wiki\u002Fprogression\u002Fdepth-incremental-progression-guide",[22,2182,2180],{"href":2180,"rel":2183},[280],[13,2185,2186,2189],{},[22,2187],{"href":2188},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fprogression\u002FDepth-Incremental-depth-levels",[22,2190,2188],{"href":2188,"rel":2191},[280],{"title":300,"searchDepth":301,"depth":301,"links":2193},[2194,2195,2196,2201,2202,2203],{"id":1994,"depth":301,"text":1995},{"id":2031,"depth":301,"text":2032},{"id":2056,"depth":301,"text":2057,"children":2197},[2198,2199,2200],{"id":2060,"depth":312,"text":2061},{"id":2074,"depth":312,"text":2075},{"id":2081,"depth":312,"text":2082},{"id":2092,"depth":301,"text":2093},{"id":2102,"depth":301,"text":2103},{"id":228,"depth":301,"text":229,"children":2204},[2205,2206,2207,2208],{"id":2131,"depth":312,"text":2132},{"id":2142,"depth":312,"text":2143},{"id":2149,"depth":312,"text":2150},{"id":2156,"depth":312,"text":2157},"Areas","Learn how to reach deeper areas in Depth Incremental and prepare the confirmed Area 6 Cash and Worms requirement.",[2212,2215,2218],{"question":2213,"answer":2214},"What does Area 6 require in Depth Incremental?","The recorded Area 6 requirement is 3,000,000 Cash and 150 Worms.",{"question":2216,"answer":2217},"Are all Depth Incremental area requirements known?","No. The supplied evidence confirms Area 6, but it does not provide a complete, reliable list of area names or requirements.",{"question":2219,"answer":2220},"What should I upgrade before pushing to a deeper area?","Use Digging Speed when digging is slow, Walk Speed when underground travel is the bottleneck, and Cash Boost when income is limiting your next gate.","Areas & unlock requirements",[2223,2224,2225],"Area progression combines deeper digging with Cash and Worms collection; it is not a Cash-only check.","The supplied gameplay record identifies Area 6 as requiring 3,000,000 Cash and 150 Worms.","Keep Worms available for area gates and improve the upgrade that matches your current travel, digging, or income bottleneck.",{},{"title":1975,"description":2210},{"loc":730,"lastmod":346},[],"en\u002Fareas\u002Fareas",[337,2232],"depth incremental Areas","clLLy6_wyeURjSdGfW1iWc7UeDjZnGAOmz4QQVh4KS8",[2235],{"id":2236,"title":2237,"author":8,"body":2238,"category":2537,"coverLabel":317,"coverTone":318,"description":2538,"draft":320,"extension":321,"faq":2539,"featured":320,"game":337,"h1":2552,"keyTakeaways":2553,"meta":2557,"navigation":344,"path":2558,"publishedAt":346,"readTime":2559,"seo":2560,"sitemap":2561,"statCards":2562,"stem":2563,"tags":2564,"updatedAt":346,"__hash__":2567},"updates\u002Fen\u002Fupdates\u002Fupdates.md","Depth Incremental Updates: History and What to Check",{"type":10,"value":2239,"toc":2523},[2240,2251,2255,2266,2269,2280,2284,2287,2332,2336,2352,2357,2368,2375,2380,2384,2387,2408,2411,2413,2416,2438,2444,2446,2452,2460,2464,2467,2471,2474,2478,2481],[13,2241,2242,2243,2246,2247,2250],{},"If you are checking ",[17,2244,2245],{},"Depth Incremental updates",", start with the version marker in the Roblox listing and the in-game announcement panel. The strongest local signal is ",[40,2248,2249],{},"UPD3",", but the available evidence does not preserve a complete official changelog. Use the update as a reason to retest your route, not as proof that every area, reward, or balance value changed.",[32,2252,2254],{"id":2253},"confirmed-update-signal","Confirmed update signal",[13,2256,2257,2258,2260,2261,57,2263,2265],{},"The native Depth Incremental wiki records the official Roblox page as showing ",[40,2259,2249],{}," as of the supplied late-October evidence. That page connects the update signal with ghost-themed content, ",[40,2262,885],{},[40,2264,774],{},", and deeper progression.",[13,2267,2268],{},"Those associations are useful for deciding what to inspect, but they are not a complete patch-note table. The supplied material does not confirm the names of every new item, a precise release timestamp, exact rewards, or numerical changes to upgrades and drop rates.",[13,2270,2271,2272,2275,2276,2279],{},"The Roblox record itself lists a creation date of ",[17,2273,2274],{},"October 8, 2026"," and an update date of ",[17,2277,2278],{},"October 27, 2026",". These are platform-record fields. The creation date is not evidence of the public launch date, and the record fields do not replace an in-game changelog.",[32,2281,2283],{"id":2282},"what-to-check-after-an-update","What to check after an update",[13,2285,2286],{},"Use this order when a new version marker appears:",[45,2288,2289,2295,2314,2320,2326],{},[48,2290,2291,2294],{},[17,2292,2293],{},"Read the current notice."," Check the Roblox page, the in-game update panel, and the official Core Loop channels for the actual announcement.",[48,2296,2297,2300,2301,57,2303,57,2305,2307,2308,2310,2311,30],{},[17,2298,2299],{},"Check the next area."," Look for a new depth, then record whether it requires ",[40,2302,56],{},[40,2304,60],{},[40,2306,64],{},", a ",[40,2309,885],{},", or a Boss clear. Do not assume a new area opens automatically; compare the prompt with the ",[22,2312,732],{"href":730,"target":25,"rel":2313},[27,28],[48,2315,2316,2319],{},[17,2317,2318],{},"Inspect new systems."," Look for additions to collecting, events, luck, long-term growth, or Rebirth. Record the displayed requirement and effect rather than copying an older route.",[48,2321,2322,2325],{},[17,2323,2324],{},"Run one complete loop."," Buy the upgrade, descend, collect resources, return, and compare the result with your previous route. This catches changes to digging speed, walking speed, resource income, or progression gates.",[48,2327,2328,2331],{},[17,2329,2330],{},"Reconsider Rebirth."," If the patch changes permanent growth or the next depth gate, compare the current projected payout with the time required to reach it. Do not reset simply because a version number changed.",[32,2333,2335],{"id":2334},"areas-mechanics-and-events","Areas, mechanics, and events",[13,2337,2338,2339,57,2341,57,2343,57,2345,57,2347,61,2349,2351],{},"New areas are the most visible kind of progression update, but the evidence only supports treating them as a possibility to verify. A deeper route can shift the value of ",[40,2340,56],{},[40,2342,60],{},[40,2344,64],{},[40,2346,42],{},[40,2348,2209],{},[40,2350,1300],{},"; the right response is to test the new bottleneck rather than keep an old purchase order unchanged.",[13,2353,2354],{},[72,2355],{"alt":2356,"src":187},"多层深度坑道中的下潜路线",[13,2358,2359,2360,81,2362,2364,2365,2367],{},"New mechanics may include another collection layer, a limited activity, or a permanent growth system. ",[40,2361,885],{},[40,2363,774],{}," are documented systems associated with the ",[40,2366,2249],{}," signal, but their complete values and level tables are not available in the supplied sources. Treat any undocumented reward, chance, or requirement as unverified until the current game panel shows it.",[13,2369,2370,2371,2374],{},"If a ",[17,2372,2373],{},"limited event"," appears, prioritize tasks with a visible deadline and claim rewards before spending resources on optional farming. The evidence does not confirm a particular event reward or guarantee that an event will return, so do not plan around an unlisted item.",[149,2376],{":segments":2377,"description":2378,"title":2379,"videoId":154},"[{\"start\":2614,\"label\":\"Reach a new area and collect Worms and Cash\"}]","This moment supports the update-checking guidance by showing a player reach a new area while continuing to collect Worms and Cash.","Watch area progression and resource gathering",[32,2381,2383],{"id":2382},"balance-changes-and-route-decisions","Balance changes and route decisions",[13,2385,2386],{},"A balance patch can change the relative value of upgrade speed, movement speed, resource income, area access, or Boss difficulty without changing the overall progression structure. To evaluate one safely:",[127,2388,2389,2392,2402,2405],{},[48,2390,2391],{},"Record the cost and effect of the upgrade you normally buy first.",[48,2393,2394,2395,57,2397,61,2399,2401],{},"Complete the same descent and note the ",[40,2396,56],{},[40,2398,60],{},[40,2400,64],{}," gained.",[48,2403,2404],{},"Check whether the same depth and Boss are still reliable.",[48,2406,2407],{},"Move your next purchase toward the slowest step: digging, movement, survival, area access, or income.",[13,2409,2410],{},"If a Boss repeatedly stops the route, farm the deepest area you can clear consistently and strengthen the weakest relevant attribute before pushing again. This is a practical response to a changed difficulty curve, not evidence that a particular Boss was changed by the update.",[32,2412,2103],{"id":2102},[13,2414,2415],{},"The supplied evidence does not establish:",[127,2417,2418,2424,2427,2435],{},[48,2419,2420,2421,2423],{},"A full ",[40,2422,2249],{}," patch-note list or the exact date each change went live.",[48,2425,2426],{},"Specific ghost-themed item names, event rewards, codes, prices, odds, or timers.",[48,2428,2429,2430,57,2432,2434],{},"Complete numerical changes to ",[40,2431,774],{},[40,2433,885],{},", resource income, upgrade costs, or Boss requirements.",[48,2436,2437],{},"A public launch date based solely on the Roblox record.",[13,2439,2440,2441,2443],{},"The video evidence shows a player reaching a new area while collecting worms and cash and buying upgrades, but it is not labeled as an ",[40,2442,2249],{}," demonstration. It should not be used as a patch note or as proof that a particular mechanic changed in that version.",[32,2445,229],{"id":228},[231,2447,490,2449,2451],{"id":2448},"is-upd3-a-complete-changelog",[40,2450,2249],{}," a complete changelog?",[13,2453,2454,2455,57,2457,2459],{},"No. It is the clearest version signal in the supplied evidence. The associated ghost-themed, ",[40,2456,885],{},[40,2458,774],{},", and depth references tell you what to inspect, but they do not confirm every change or value.",[231,2461,2463],{"id":2462},"should-i-change-my-upgrade-order-after-every-update","Should I change my upgrade order after every update?",[13,2465,2466],{},"Not automatically. Repeat one full purchase-to-descent loop, identify the new bottleneck, and then change the next upgrade only if the measured route supports it.",[231,2468,2470],{"id":2469},"does-the-roblox-creation-date-prove-launch-day","Does the Roblox creation date prove launch day?",[13,2472,2473],{},"No. It only records when the Roblox entry was created in the supplied platform data. It does not establish when the game became publicly available.",[231,2475,2477],{"id":2476},"is-this-an-update-code-page","Is this an update-code page?",[13,2479,2480],{},"No. Updates may introduce codes, but no update code or reward is confirmed by this page. Check the separate Codes guide for redeemable code evidence.",[260,2482,2483,2489,2497,2505,2513,2520],{},[263,2484,2485,2487],{},[266,2486,268],{},[266,2488,271],{},[13,2490,2491,2494],{},[22,2492],{"href":2493},"https:\u002F\u002Fdepthincremental.wiki\u002Fupdates",[22,2495,2493],{"href":2493,"rel":2496},[280],[13,2498,2499,2502],{},[22,2500],{"href":2501},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fupdates\u002FDepth-Incremental-update",[22,2503,2501],{"href":2501,"rel":2504},[280],[13,2506,2507,2510],{},[22,2508],{"href":2509},"https:\u002F\u002Fwww.depth-incremental.wiki\u002Fupdates\u002FDepth-Incremental-new-update",[22,2511,2509],{"href":2509,"rel":2512},[280],[13,2514,2515,2517],{},[22,2516],{"href":295},[22,2518,295],{"href":295,"rel":2519},[280],[13,2521,2522],{},"The update signal, associated themes, and Roblox record dates are preserved from the supplied local summary and snapshots. Exact patch notes, rewards, item names, numerical balance changes, public launch timing, and version-specific video claims are not established by the available evidence and may change in-game.",{"title":300,"searchDepth":301,"depth":301,"links":2524},[2525,2526,2527,2528,2529,2530],{"id":2253,"depth":301,"text":2254},{"id":2282,"depth":301,"text":2283},{"id":2334,"depth":301,"text":2335},{"id":2382,"depth":301,"text":2383},{"id":2102,"depth":301,"text":2103},{"id":228,"depth":301,"text":229,"children":2531},[2532,2534,2535,2536],{"id":2448,"depth":312,"text":2533},"Is UPD3 a complete changelog?",{"id":2462,"depth":312,"text":2463},{"id":2469,"depth":312,"text":2470},{"id":2476,"depth":312,"text":2477},"Updates","Track the confirmed Depth Incremental update signal, understand what is still undocumented, and check how a patch may affect areas, upgrades, resources, and Rebirth.",[2540,2543,2546,2549],{"question":2541,"answer":2542},"What is the latest confirmed Depth Incremental update?","UPD3 is the clearest version signal in the supplied evidence. The native wiki associates it with ghost-themed content, Rebirth, Luck, and depth progression, but does not provide a complete patch list.",{"question":2544,"answer":2545},"When was Depth Incremental released?","The Roblox record was created on October 8, 2026. That records the platform entry date and does not prove the game's public launch date.",{"question":2547,"answer":2548},"Do Depth Incremental updates reset progress?","The supplied evidence does not document a reset caused by an update. Do not assume a reset; check the current Rebirth and progression panels in-game.",{"question":2550,"answer":2551},"Are update codes listed here?","No. Updates and redeem codes are separate topics. This page does not claim any code or reward unless an official update notice confirms it.","Depth Incremental Updates",[2554,2555,2556],"The clearest local version signal is UPD3, which the native wiki associates with ghost-themed content, Rebirth, Luck, and deeper progression.","The supplied evidence does not provide a complete official patch list, exact update dates, item names, rewards, or balance values.","After an update, retest one full Cash, Worms, Fossils, upgrades, and depth loop before changing your route or Rebirth timing.",{},"\u002Fupdates","4 min read",{"title":2237,"description":2538},{"loc":2558,"lastmod":346},[],"en\u002Fupdates\u002Fupdates",[2565,2566],"depth incremental updates","depth incremental update history","xBlvkvnJo0IhW_SPLDf8dLikfasLP3OcOxLJlhmIPu4",1793361804401]